Esri

Esri

Barcelona, ES

Software Development Engineer – Game Engine Rendering

Join a talented cross-functional team of dynamic, passionate engineers who deliver mapping and location services to Unity and Unreal Engine. Bring your passion for advanced visualization and effects to life with the ArcGIS Maps SDK for game engines. This team is working with some of the most advanced technologies, including augmented reality (AR) and virtual reality (VR). As a software development engineer on our team, you will be able to advance the visualization of mapping using the power of the game engines.

Our ideal candidate will be familiar with game engine rendering technology, have experience in low-level 3D graphic development, and understand a graphic engine rendering architecture.

Responsibilities:

  • Build software components using mostly C++ but also C# for Unity integration
  • Build software that follows industry-standard design patterns, development methodologies, and deployment models
  • Solve complex rendering challenges for both Unity and Unreal Engine low level architecture
  • Collaborate with other developers, engineers, and product managers throughout the development process
  • Work effectively in a small, agile scrum team environment
  • Continuously evolve your skills through study, training, and collaborating with colleagues
  • Develop unit tests for software components using Google test or game engine frameworks

Requirements:

  • 3+ years as a software developer with experience in C/C++ programming
  • Solid foundation in software development, with competencies in 3D graphic rendering
  • Strong foundation in object-oriented software principles and rendering engine architecture
  • Ability to analyze software/algorithms and identify improvements
  • Knowledge of Unity and Unreal Engine
  • Strong analytical and problem-solving skills
  • Motivation to take ownership of tasks and the determination to drive them to completion
  • Bachelor’s or master’s in computer science, engineering, or a related field, depending on position level

Recommended Qualifications:

  • Experience developing C++ low level 3D graphic components
  • Experience in C# programming language
  • Knowledge of Esri products or similar GIS or spatial software
  • Experience with Apple technologies
  • Experience using Git as source management system in large teams
  • Experience using Visual Studio for software development
  • Experience developing in a scrum environment