Multiple Locations

Lead 3D Technical Artist

$84,000-$120,000 / YEAR

What we’re looking for

NWR Corp is seeking a talented individual who possesses infinite curiosity. You’ll partner with our head of product and CTO to develop a strategy and pipeline to create exceptional 3D worlds and other 3D assets for NOWHERE. This is an incredible opportunity to make a meaningful impact on the future of virtual gathering as well as connect the world in a deeper and more exciting way.

What you’ll do

  • Partner and collaborate with engineering and product to build the future of 3D world interaction
  • Work on all facets of the 3D pipeline including: modeling, texturing, lighting of 3D scenes to deliver low-Poly 3D models that work on WebXR
  • Be able to iterate on WebXR for the 3D scenes to finalize product and creative requirements
  • Create graphic shaders for awesome visuals
  • Set up and run a streamlined workflow to create and implement 3d worlds for web
  • Implement, debug, and refine 3d worlds on schedule for collaborators, partners, clients
  • Help build the 3D technical art team with interviewing and mentoring 3d world building talent
  • Grow to lead a team creative technologists and provide regular feedback and support


  • Proficiency with a 3D modeling and Sculpting using Maya or Blender or ZBrush equivalent 3D software
  • Proficiency with PBR workflows using texturing software such as Substance Designer
  • At least 3+ years of experience shipping mobile games using game engines like Unity 3D or Unreal
  • Knowledge of optimizing art for low poly count for mobile apps, VR, or WebXR
  • Strong portfolio demonstrating acumen in 3D and realtime concepts (high and low-poly models across various settings)
  • Works well in a team and can collaborate remotely (Slack, Zoom, Notion, etc…) and be self-sufficient
  • Strong aesthetic sensibility: use of color and light, ability to imagine 3D worlds and create them
  • Proven record of shipping features on time and on budget
  • Flexible and focussed on solutions

Plus if you have experience…

  • Creating events for human interaction; experience design, theatre, architecture…
  • With WebXR technologies like three.js, AFrame, PlayCanvas, BabylonJS, AR.js, or similar
  • Building 3D environments for VR
  • Knowledge of Art History, Public Art, Architecture, Sci-Fi


  • Health insurance with 75% premium covered
  • Generous PTO / sick leave
  • Equity


  • We are driven by a desire to advance human connection and believe in cultivating diversity as part of excellence, and seek teammates from all backgrounds
  • As a remote team, we use asynchronous tools and daily reports to stay in the loop
  • We value immediacy, integrity, inclusion, generosity, passionate collaboration, and are building NOWHERE to distribute wealth and power
  • See a few fun links below from the team you’d be joining…

How to Apply

Sounds like a fit for you? Please email [email protected]

  • Include this role’s title in your subject line (it’ll help us to sort through the emails)
  • Tell us a bit about why you’re interested and any relevant experience you have
  • Attach your resume, LinkedIn, project links, pointers to code, and Github.
  • Thank you for your interest!


Nowhere aims to revolutionize gathering. Groundbreaking video presence technology allows serendipitous social mingling between conversations with friends or colleagues at conferences, meetings, or parties all within dynamic 3D web environments. Join veteran founders, experience experts, engineers, game designers, theatre makers, VFX artists from Windmill Factory, Escher Reality, Niantic, YC alumni to build a healthier future for social media. “the closest thing to a real life party I've ever experienced” Jordan Lejuwaan, Founder @Futurism "NOWHERE is the future of virtual gathering." Toshi Hu, Institute For The Future "Brilliant!!!" Jay Scheib, MIT Highlights From Our Team https://vimeo.com/371756695 Pokémon GO creator Niantic buys Escher Reality AR startup The Windmill Factory | Brooklyn New York Maxx Berkowitz - Immersive Experience Designer Vanguards Episode IV: Jon Morris (The Windmill Factory)